World of Ollarah
This is the core city of this campaign and the starting point.
Tryn is the name of a town that grew up around a fort originally called Daggerkeep.
What was once Daggerkeep, is now the main "castle" of the town and sits on a small, windswept hill overlooking the sea. Home of the recent King Regeant, James, and houses the majority of the garrison of troups and various courtiors of state.
The hill is crowned with the keep, and the tall buildings of the upper echelon of the citizens decend the hill towards the "poor" sections and the two ports.
The northern port is more exposed to the sea and where the larger trading ships can dock more easily for loading and unloading.
The southern port is protected from the worst the storms have to offer by being in a small inlet, this is where the local fish market is and where all of the fishing craft dock. This area is considered the poorest section, and home to the town's small crime groups.
No official census has ever been taken, but there are roughly 17,000 inhabitants. Roughly 10,000 humans, 6,000 halflings, 900 dwarves and gnomes, and 100 (or fewer) elves.
King Here James
Arwellas Findanye (Chief Advisor)
Munder Greyny (Commander)
Council of Elders
Rough measurements and counts: (this is based off a Medieval demographic, no I will not name all of them)
The city of Tryn covers an area of approximately 280 acres, with a total population of 17 thousand people.
|Other||The city has 35 noble houses. The peace is kept by 148 guardsmen, and there are 23 advocates to assist with legal matters. For those more concerned about their soul, there are 537 clergymen and 12 priests.|